![]() Sadly, they’re the only aesthetically pleasing thing to look at. If you like to look at modern guns (I generally don’t, which is why you’ll mostly see me using that sawed-off coach gun above), you’ll be in for a treat. As you can see above, you can even see the manufacturer’s engravings on each individual shell. They aren’t impressive, except the guns, which sport a high amount of details and accuracy to their real life counterparts. Technically, the graphics aren’t bad at all. The guns are highly detailed and look absolutely beautiful. Any more than that actually becomes detrimental to enjoyment.Īt 1080p and 2x AA, this game doesn’t look half bad. You only need to hear enough to be able to identify which direction the gunfire is coming from. Hence, there’s absolutely no reason not to play with the volume turned down. Then there’s the complete lack of audible footstep sounds, which makes it ridiculously easy to sneak around and follow enemies for extended periods of time without them noticing, or have the same happen to you. So these guns, which do look fairly accurate to their real life counterparts, end up sounding nothing like their real life counterparts, nor do they sound remotely pleasing. Most guns sound like someone banging on a thin metal fence. Shooting someone with a shotgun sounds like violently plunging a dry toilet. There’s no music outside the lobby really, so it’s just the sound effects. Still, it would be my recommendation that you stay away from this game and play the exceptional Enemy Territory by genre leaders, id Software, instead, unless you detest steampunk WW2 premises and really want a free modern semi-realistic shooter with completely unrealistic gun performance along the lines of Call of Duty: Modern Warfare 2. Fortunately, this a genre where the gameplay differences between best and worst aren’t very large.
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